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Beej 💾<p>[Video, 8m] "The Making of Infocom Text Adventure Games in 1985".</p><p>Old BBC short about Infocom and interactive fiction.</p><p><a href="https://www.youtube.com/watch?v=qXAubRZ-qjw" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=qXAubRZ-qj</span><span class="invisible">w</span></a></p><p><a href="https://mastodon.sdf.org/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.sdf.org/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.sdf.org/tags/programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>programming</span></a> <a href="https://mastodon.sdf.org/tags/interactivefiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactivefiction</span></a> <a href="https://mastodon.sdf.org/tags/zork" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zork</span></a> <a href="https://mastodon.sdf.org/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a></p>
InvisiClues.org<p>In the late 1980s, Infocom's Amy Briggs was given a collection of contextless demo images and asked to turn them into an interactive comic book. The result was the Infocomic "Gamma Force in the Pit of a Thousand Screams." Now you can play Gamma Force (and other Infocomics) in your browser at InvisiClues.org.<br><a href="https://mastodon.social/tags/Infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Infocom</span></a> <a href="https://mastodon.social/tags/Infocomics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Infocomics</span></a> <a href="https://mastodon.social/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroGaming</span></a> </p><p><a href="https://www.invisiclues.org/infocomics/gf-c64" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">invisiclues.org/infocomics/gf-</span><span class="invisible">c64</span></a></p>
Calishat<p><a href="https://researchbuzz.masto.host/tags/VideoGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VideoGames</span></a> <a href="https://researchbuzz.masto.host/tags/VideoGameHistory" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VideoGameHistory</span></a> <a href="https://researchbuzz.masto.host/tags/Infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Infocom</span></a> <a href="https://researchbuzz.masto.host/tags/Zork" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Zork</span></a> </p><p>'The site is dedicated to (1) archiving historical Infocom-related artifacts -- InvisiClues, of course, but also magazine articles, marketing material, packaging, artwork, literature, and the games themselves -- and (2) making the archives available in an enjoyable format.'</p><p><a href="https://www.invisiclues.org/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">invisiclues.org/</span><span class="invisible"></span></a></p>
vga256<p>how badly did infocom want to sell this as a Wasteland competitor? take a look at the back of the boxes. they even used the same typeface. left: Mines of Titan. right: Wasteland. </p><p><a href="https://dialup.cafe/tags/bigboxgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bigboxgames</span></a> <a href="https://dialup.cafe/tags/gamePreservation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamePreservation</span></a> <a href="https://dialup.cafe/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a></p>
vga256<p>it is safe to say that 90% of my taste in computer games is thanks to the original abandonware site Home of the Underdogs. every few months i’d make it a point to download one of their Top Dog awarded games, and all of them lived up to it. </p><p>in particular, westwood/infocom’s Mines of Titan always interested me. it never quite fit into infocom’s IF catalog, and it predated the much more popular Eye of the Beholder. i always avoided it because it looked like just another dungeon crawler. </p><p>as it turns out, Mines of Titan is far closer to Wasteland or Neuromancer than any other game. part text adventure, part rpg, it evokes a surprisingly unique world that easily fits in a philip k dick styled universe. </p><p>today, the box arrived after two decades of looking for one. per infocom’s exceptional marketing company, the browsies included in the box are wonderful - official letterheads and employee bulletins from mars corporations. </p><p><a href="https://dialup.cafe/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://dialup.cafe/tags/dosgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dosgaming</span></a> <a href="https://dialup.cafe/tags/gamePreservation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamePreservation</span></a></p>
kianryan ☑️🐙🏳️‍🌈<p>betsyandsamantha now has a home on <a href="https://oldbytes.space/tags/youtube" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>youtube</span></a>. All completed longplay content on <a href="https://oldbytes.space/tags/twitch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>twitch</span></a> has been moved to there, and as we complete games, they'll be downloaded and added.</p><p>Games are organised by playlist for ease.</p><p><a href="https://www.youtube.com/@betsyandsamantha/playlists" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/@betsyandsamantha/</span><span class="invisible">playlists</span></a></p><p>I may consider adding to Peertube in the future.</p><p>There's content here from <a href="https://oldbytes.space/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://oldbytes.space/tags/atarist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atarist</span></a>, <a href="https://oldbytes.space/tags/zxspectrum" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zxspectrum</span></a>, <a href="https://oldbytes.space/tags/macintosh" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>macintosh</span></a> classic and modern <a href="https://oldbytes.space/tags/adventuregames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregames</span></a>.</p><p>I'm also working on a write-up detailing my video and audio capture setup.</p>
InvisiClues.org<p>Zork I was released for home computers in 1981 and it soared to the top of sales charts, where it remained for more than three years! It was Infocom's top-selling product ever, selling more than 400,000 copies (a huge number for the era) and was the "killer app" of its day.<br><a href="https://mastodon.social/tags/Infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Infocom</span></a> <a href="https://mastodon.social/tags/Zork" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Zork</span></a> <a href="https://mastodon.social/tags/RetroGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RetroGaming</span></a> </p><p><a href="https://www.invisiclues.org/zork-i" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">invisiclues.org/zork-i</span><span class="invisible"></span></a></p>
vga256<p>before Westwood became a household name, it was a development house contracted out by major publishers</p><p>one of its many forgotten early titles is the *excellent* Mines of Titan published by Infocom in 1989.</p><p>along with Circuit's Edge - built on the same engine - this is a futuristic RPG with a *very* similar interface to interplay's Wasteland and Neuromancer.</p><p>the combat is pretty unforgiving in the first few minutes, so i can imagine this irritated a lot of adventure gamers at first.</p><p><a href="https://dialup.cafe/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://dialup.cafe/tags/adventureGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventureGames</span></a> <a href="https://dialup.cafe/tags/dosGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dosGaming</span></a></p>
Archimage<p>✍️ Someone should create a book version of the Zork trilogy. After all, it’s just text and would be fun as a Choose Your Own Adventure.</p><p>]<a href="https://writing.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> ]<a href="https://writing.exchange/tags/writing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>writing</span></a> <a href="https://writing.exchange/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a></p>
Shawn Sijnstra<p>After much testing and code comparison, the new Feb 2025 Release of <a href="https://hachyderm.io/tags/Vezza" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vezza</span></a> - my <a href="https://hachyderm.io/tags/z80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>z80</span></a> high speed <a href="https://hachyderm.io/tags/zmachine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zmachine</span></a> is ready! Took way longer than expected to synchronize across all of the code bases, particularly making sure that all optimizations made it across all platforms - TRS-80 model 1, TRS-80 model 3, TRS-80 model 4, the CP/M versions (~18 platforms), the embedded versions (Spectrum tape, TEC-1G), and slowly pushing into the Agon Light version (which has even more updates still in progress). Lots of individual tweaks, and some major rethinks and rewrites have come together to accelerate game play.</p><p>The hardest part of rewriting in this update involved rewriting the dictionary search code. I ended up going back to the original jzip interpreter, written in C for Unix waaay back when. Jzip provided much of the logic that went into ZXZVM, which provided the base for <a href="https://hachyderm.io/tags/M4ZVM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>M4ZVM</span></a> <a href="https://hachyderm.io/tags/M3ZVM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>M3ZVM</span></a> and <a href="https://hachyderm.io/tags/Vezza" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vezza</span></a>. Going back to Jzip made sense as Jzip has an even longer history; and is highly tested and stable and still maintained. This research gave me the confidence that the streamlining and changes I was making to such a fundamental part of the game would work, making all inputted dictionary searching more efficient.</p><p>To work around how CP/M stores executable files I spent a lot of time re-organising the memory map to make the executable smaller. This involved rearranging where the initialization code was stored inside the increasingly complex layout. Support across multiple versions means I needed to break up variable sized code and strings to sit inside variable sized gaps, while still compiling all the CP/M versions from the same interconnected set of source files. It needed quite a few manual checks to ensure that it all worked.</p><p>What this all means is that your favourite <a href="https://hachyderm.io/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://hachyderm.io/tags/punyinform" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>punyinform</span></a> and other text adventures will all play on your favourite z80 <a href="https://hachyderm.io/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> platforms even faster than before!</p><p>More details in the devlog and downloads can be found at:<br><a href="https://hachyderm.io/tags/TRS80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TRS80</span></a> versions <a href="https://sijnstra.itch.io/m4zvm" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">sijnstra.itch.io/m4zvm</span><span class="invisible"></span></a><br><a href="https://hachyderm.io/tags/CPM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CPM</span></a> <a href="https://hachyderm.io/tags/CPM80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CPM80</span></a> versions <a href="https://sijnstra.itch.io/vezza" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">sijnstra.itch.io/vezza</span><span class="invisible"></span></a></p>
kianryan ☑️🐙🏳️‍🌈<p>We're streaming tonight at 2000 GMT.</p><p><a href="https://www.twitch.tv/betsyandsamantha" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/betsyandsamantha</span><span class="invisible"></span></a></p><p>Going to go and get the good ending for Planetfall on the Atari ST, and then switch to The Longest Journey on PC.</p><p>Yep, I know. A practically modern game. I like this one though. And it works on ScummVM.</p><p><a href="https://oldbytes.space/tags/twitch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>twitch</span></a> <a href="https://oldbytes.space/tags/atarist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atarist</span></a> <a href="https://oldbytes.space/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://oldbytes.space/tags/thelongestjourney" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>thelongestjourney</span></a></p>
Woodoo Prod<p><a href="https://mastodon.cloud/tags/Playing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Playing</span></a> ZORK on End of The Line BBS: <br><a href="https://endofthelinebbs.com/" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="">endofthelinebbs.com/</span><span class="invisible"></span></a></p><p>You can play a lot of Infocom games there, &amp; save your progression. </p><p>I'm taking a lot of notes. Playing in a dark place only lightened by some diode lights. The cat sleeps in a cardboard box nearby with all 4 irons in the air. What a scene! :0)</p><p><a href="https://mastodon.cloud/tags/zork" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>zork</span></a> <a href="https://mastodon.cloud/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://mastodon.cloud/tags/adventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventure</span></a> <a href="https://mastodon.cloud/tags/text" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>text</span></a> <a href="https://mastodon.cloud/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://mastodon.cloud/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.cloud/tags/retrogaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogaming</span></a> <a href="https://mastodon.cloud/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a><br><a href="https://mastodon.cloud/tags/BBS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BBS</span></a> <a href="https://mastodon.cloud/tags/BBSing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>BBSing</span></a> <a href="https://mastodon.cloud/tags/ssh" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ssh</span></a> <a href="https://mastodon.cloud/tags/EndOfTheLineBBS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EndOfTheLineBBS</span></a> <a href="https://mastodon.cloud/tags/bulletinboards" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bulletinboards</span></a> <a href="https://mastodon.cloud/tags/textmode" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>textmode</span></a> <a href="https://mastodon.cloud/tags/ANSI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ANSI</span></a> <a href="https://mastodon.cloud/tags/ASCII" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ASCII</span></a> <a href="https://mastodon.cloud/tags/terminal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>terminal</span></a> <a href="https://mastodon.cloud/tags/retrocomputing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrocomputing</span></a> <a href="https://mastodon.cloud/tags/oldschool" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>oldschool</span></a></p>
kianryan ☑️🐙🏳️‍🌈<p>We're back playing more PlanetFall on the Atari ST at 2000 GMT over on Twitch. More robots, more confusion, more Spuulz.</p><p>More moments like this (this moment not from Planetfall):<br><a href="https://www.twitch.tv/betsyandsamantha/clip/SnappyTenuousAnacondaNononoCat-Ljlh-j63_X__Fg35" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">twitch.tv/betsyandsamantha/cli</span><span class="invisible">p/SnappyTenuousAnacondaNononoCat-Ljlh-j63_X__Fg35</span></a></p><p>or this</p><p><a href="https://www.twitch.tv/betsyandsamantha/clip/CovertCaringHippoCharlieBitMe-HtjXxkxK5OzbhAfQ" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">twitch.tv/betsyandsamantha/cli</span><span class="invisible">p/CovertCaringHippoCharlieBitMe-HtjXxkxK5OzbhAfQ</span></a></p><p>or this</p><p><a href="https://www.twitch.tv/betsyandsamantha/clip/VictoriousInventiveAntelopeTBTacoRight-rpKNs4UkCM6peCPX" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">twitch.tv/betsyandsamantha/cli</span><span class="invisible">p/VictoriousInventiveAntelopeTBTacoRight-rpKNs4UkCM6peCPX</span></a></p><p>Watch me make an utter prat of myself on camera, usually doing silly voices.</p><p><a href="https://oldbytes.space/tags/twitch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>twitch</span></a> <a href="https://oldbytes.space/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://oldbytes.space/tags/atarist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atarist</span></a></p>
kianryan ☑️🐙🏳️‍🌈<p>I FOUND IT.<br>IT HAS THE PENCIL.<br>IT DIDN'T COST A FORTUNE.<br>IT'S IN GREAT CONDITION.</p><p>OH GODS.</p><p><a href="https://oldbytes.space/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a> <a href="https://oldbytes.space/tags/atarist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atarist</span></a> <a href="https://oldbytes.space/tags/bureaucracy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>bureaucracy</span></a> <a href="https://oldbytes.space/tags/douglasadams" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>douglasadams</span></a></p>
kianryan ☑️🐙🏳️‍🌈<p>We're going to be streaming Part 3 of Infocom's Planetfall at 20:00 GMT on the Atari ST. Real hardware, real adventure, real robots, real FRUSTRATION!</p><p><a href="https://www.twitch.tv/betsyandsamantha" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">twitch.tv/betsyandsamantha</span><span class="invisible"></span></a></p><p><a href="https://oldbytes.space/tags/twitch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>twitch</span></a> <a href="https://oldbytes.space/tags/atarist" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>atarist</span></a> <a href="https://oldbytes.space/tags/infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>infocom</span></a></p>
Ian Neill<p>Climbing out of the CPM/Zork rabbit hole for now...</p><p>I have fixed and reformatted the Z80 Z-Code Interpreter source, and successfully assembled it for RunCPM... And it works.</p><p>Going to play the game for a while, and then get back into my Kim-1 rabbit hole.</p><p>Anyway, all my CPM/Zork efforts are here:</p><p><a href="https://github.com/ilneill/MyInfocom" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/ilneill/MyInfocom</span><span class="invisible"></span></a></p><p>Enjoy!</p><p><a href="https://mastodon.ie/tags/CPM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CPM</span></a> <br><a href="https://mastodon.ie/tags/RunCPM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RunCPM</span></a> <br><a href="https://mastodon.ie/tags/Z80" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Z80</span></a> <br><a href="https://mastodon.ie/tags/Zork" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Zork</span></a> <br><a href="https://mastodon.ie/tags/Infocom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Infocom</span></a></p>

[Nouveau billet] In RSS :rss: we trust* - Patrimoine et numérique

➡️ patrimoine-et-numerique.fr/tut

De l'utilité des flux RSS pour s'informer comme internaute / professionnel, et de la nécessité d'en fournir pour les sites Internet

*established since 2002

#RSS #RSSfeed #fluxRSS #information #numérique #infocom #web #RSN #veille

poke @agnes_vbb @BruantC

avec dedans un poil de #FreshRSS chez @zaclys et un pouet qui tombe à pic de @thibault_lh