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#penv

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Charles 𝄢 H<p>In SuperCollider:</p><p>So I have a value that changes over time and I want to it to ramp up when some event occurs and ramp down when a different one occurs. Essentially, I want to offset it from it's baseline via a gate.</p><p>If there's a lot of audio input, the gate is 0, if silence is detected, the gate goes to 1.</p><p>The obvious place for this is a Task, so I was looking at Penv as a way to embed an ASR envelope.</p><p>However, I'm stumped at how to apply a gate to a Penv.</p><p><a href="https://post.lurk.org/tags/SuperCollider" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SuperCollider</span></a> <a href="https://post.lurk.org/tags/Penv" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Penv</span></a> <a href="https://post.lurk.org/tags/Task" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Task</span></a> <a href="https://post.lurk.org/tags/Env" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Env</span></a> <a href="https://post.lurk.org/tags/Gate" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gate</span></a></p>