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Update for Further Development

This month, it was a massive month for us when it comes to the build system and Terminaux. The build system witnessed many improvements across different areas, including, but not limited to:

  • Introduction of the tools repository that any project (of course, not just C# projects, but non-C# ones, such as Node.js and Rust projects) can use.
  • The build system actually uses the vendor scripts found under the vnd directory, which increases flexibility.
  • All projects, such as Nitrocid, BassBoom, and Terminaux, now use the tools repository as a submodule instead of the project-specific build scripts.

In addition to that, we are proud to release the above repository with full documentation about how to adapt your project so that it uses this minimal and extensible build system. Then, we have actually started working on the upcoming version of Terminaux, which we will release when we feel that it’s ready for public use.

Now, we are announcing an important change to our plans for the next week. We will pause development of all projects for one week starting from March 30th as we are evaluating our plans for the coming weeks to make sure that we fulfill our promise to you. After one week, we will resume development of all projects, but we will employ different strategies to ensure high quality.

The blog will still get new articles, but we will resume normal project announcements after the one-week brownout. This way, we’ll make sure that we provide continuous updates regarding all our projects.

Photo by Andrea Piacquadio

#bassboom#C_#KS

It’s a rare weekend when the weather is marginal and I’m sick enough I can’t go out. So I started a project I’ve been meaning to do for a long time: “refinishing” the workbench.

I built this nearly 18 years ago and the top was getting really chipped and dinged from various woodworking projects and disgusting from various bike and camping fluids. So, new top and some new internal structure and compartments as well.

Next up, reorganizing the tools on a larger peg board.
#garage #projects

Important update regarding our projects

We have posted an article about improving the build system for our projects. This involved updating the build scripts to make them more flexible than before by making necessary changes. This is part of the bigger improvements that will be made to all our projects.

In the coming weeks, we’ll make more changes to our projects so that we can present better experiences to both the developers that want to contribute to our projects and to the end-users that want to consume them. Making sure that our projects are delivered in the highest quality possible, we are committed to providing better experiences by identifying areas for improvement.

As for the project code, we will keep working on improvements to make sure that bugs are fixed in all of the projects. We are prioritizing bug fixing and general improvements to adding new features to make sure that stability is at its maximum. For example, the next BassBoom is going to use a different native library to add support for more audio formats effortlessly and in a cross-platform manner.

We will also announce any major changes to our projects and any major release to make sure that the developers utilizing our projects will be able to get the latest information about the new releases. This means that future releases of libraries that don’t currently see the need for a major version will only contain bug fixes.

https://audiomack.com/aptivi/song/important-update-regarding-our-projects

Photos by Surface on Unsplash

#news#Projects#Tech