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#UE5

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Epic Games, in their usual blunderbuss style, nuked the Epic Games Store, aka the Unreal Marketplace, to use Fab, a multi-platform video game tool vendor. This is where we get access to ALL OF THE TOOLS WE PURCHASED! Though, to be fair, many were given away in monthly 5-tool sets. Well, it ain't so fab.

In Linux, the way we got to THE GAMES WE PURCHASED was through a Lutris (a game launcher) program that ran the Epic Games Store. The latter no longer runs because of the switch to Fab. The API no longer works.

Neither does Fab. At least, from the Epic Games/Unreal Engine/internal method.

In Windows, they kept it and added a Fab tab. Apparently, it's useless, but I wouldn't know. I'm pissed-off with the Linux version.

In Linux, they've nuked the whole thing, apparently. Won't run. Can't update.

What planning. What an expression of concern for Linux developers. Or developers in general.

There is a Fab plugin for 5.4.4. I just looked at it. It does nothing. It's boilerplate.

So where are the tools I bought, Epic? I need one now. Where is it? How do I access it? Who in the %$(* decided to do this without finishing the plugin? Or even starting it?

Where are my tools? JFC you are operated like a gas station manned by disgruntled teenagers swiping lug nuts off of customers' cars.

#UnrealEngine tip: GameplayTags are a type of self-organizing tag in Unreal. They take the form of "This.Is.A.Tag", where the "." represents different "hierarchies" of tags. Think of it like a folder. You can then filter on these tags, so you can say things like "I want to match any tag comtaining Fruit.*, except Fruit.Orange". This documentation is a little old, but still relevant: docs.unrealengine.com/4.27/en- Very handy as keys! #UE5 #gamedev #gamedevelopment #unreal

I just updated my portfolio for the fourth time this year, but I think it's especially dazzling this time :ms_sparkles:

I'm actively looking for work as a shader technical artist or a rendering software engineer, so please boost this post and show it to your favorite recruiter and/or boss!

#gamedev #gaming #shaders #programming #UE5 #unrealengine #cplusplus #getfedihired #FediHire

link: youtube.com/watch?v=YlvOSbl2nI

It took less than 2 days to:

1. Download to a stick & install Linux on what was a Windows boot drive.

1.a. Configure the above.

2. Download and build UE 5.4.1.

3. Build all Marketplace plugins for Linux, correcting their bugs.

4. Copy the 5.3.2 game and build it for 5.4.1, correcting my bugs.

5. Start the editor with the game as its target.

6. Build Derived Data cache, correcting errors.

7. Run the game and do some grinding.

Whee! 😎 🤘

#GameDev #UE5 #Windows to #Linux