Working on the left-handed cockpit. Inverse kinematics hasn't gotten the memo yet.
Working on the left-handed cockpit. Inverse kinematics hasn't gotten the memo yet.
Unity have just released a controversial Unity Hub upgrade... You can no longer create non-Cloud projects!
We discuss what exactly this means and how you can work around it.
https://gamefromscratch.com/unity-now-forcing-cloud-projects/
Interoperability is cool!
Made significant progress on my 3d file format project. It's slowly coming together!
Learn more at https://stfform.at
Update 1.4 of "High Entropy: Challenges" is now available! https://store.steampowered.com/app/1389630/High_Entropy_Challenges/ adding gamepad support to the game and more accessibility options.
Using unity for work a bit lately and I booted up one of 2 projects I didn't lose the source for that I'd like to finish still. Maybe this thing will see a release in 2025 but maybe it'll drag out longer. Added some more rocks and trees today and it was super chill. #GameDev #IndieDev #IndieGame #unity3d #LowPoly #Lofi #Brutalism #Atmospheric
Adding something new to my scene notes plugins: the ability to link notes to a GameObject. This way they follow it if it's moved, rotated or even scaled.
I'm fighting some details, but it's almost done. Coming soon to both Scene Notes and Codecks Scene Notes!
After years of blood, sweat, and tears we are live in Early Access! Happy typing everyone!
https://store.steampowered.com/app/2125350/Typing_Simulator/
Dogfight
Alliance Peacefighter:
https://store.steampowered.com/app/3538210/Alliance_Peacefighter/
Release of Obfuscator v5.6.1: Maintenance - Update
Get it here https://assetstore.unity.com/packages/slug/89589
The update comes with new features and multiple bug fixes! #unity3d
Spent the last week overhauling the briefing room hologram. Units are now fully 3D and distances/scales are less abstracted.
Alliance Peacefighter:
https://store.steampowered.com/app/3538210/Alliance_Peacefighter/
Oh dear, I just found #ValaLanguage which closely mimics #csharp syntax but with minimal/no dependencies and compiles to C.
This might be my new #programming language, esp since C# isn't widely used on #Linux systems.
I think this means I have to learn about C though. #Unity3D is quickly becoming a thing of my past, one way or another.
https://docs.vala.dev/tutorials/programming-language/main.html
https://wiki.gnome.org/Projects/Vala/ValaForCSharpProgrammers
I was pretty burnt out after my 100 days of updates - but I'm back now after a wee break with an animated mead hall! Now I need a merchant to greet the player inside.
Morning briefing.
Alliance Peacefighter:
https://store.steampowered.com/app/3538210/Alliance_Peacefighter/
Update 1.3 of "High Entropy: Challenges" is now available! https://store.steampowered.com/app/1389630/High_Entropy_Challenges/
Night Battle
Alliance Peacefighter:
https://store.steampowered.com/app/3538210/Alliance_Peacefighter/
Reworked the look & feel of our cyberpunk heist RPG's starting-squad creation screen. I feel like it offers a much better look at your squad, what do you think?
Taking another stab at some of the music. I find the walking-around-the-island music hardest to write as it has to be the most neutral. Let me know what you think.
#unity3d | #indiegame | #gamedev | #gamemusic
Interesting public domain assets: "The Universal Animation Library - 120+ animations, created using a universal humanoid rig, which is compatible with Unreal Engine, Godot and Unity" https://quaternius.itch.io/universal-animation-library
Making a run on a Gunship. In groups, their overlapping firing arcs make them especially dangerous!
Wishlist Alliance Peacefighter here: https://store.steampowered.com/app/3538210/Alliance_Peacefighter/