JTO is Typing<p><a href="https://mstdn.games/tags/VGCMay2025" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VGCMay2025</span></a> <br><a href="https://mstdn.games/tags/VideoGameClub" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VideoGameClub</span></a> <br><a href="https://mstdn.games/tags/Metroid" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Metroid</span></a> </p><p>Final spoiler-free thoughts on Metroid Prime 2: Echoes. There were definitely some difficulty spikes and a handful of bits of navigation which I got stuck on, but I got through the game on the hard difficulty after over a decade away from it with the hint system turned off. I started using the beam ammo more when I figured out I could replenish that from any container. Some enemy designs I like more than others, but everything worked (once I got over thinking I had to fight a boss from underneath its body).</p><p>I still haven't ever played the multiplayer. Maybe some other decade.</p>