Bharath M. Palavalli<p>I'd love to read more about <a href="https://mastodon.sdf.org/tags/addictivedesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>addictivedesign</span></a> and especially from a <a href="https://mastodon.sdf.org/tags/gamedesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedesign</span></a> perspective and how it has been abused, especially given the accepted 'wisdom' around nudges and positive reinforcement, here is a <a href="https://mastodon.sdf.org/tags/fediversefind" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fediversefind</span></a> <a href="https://open-research-europe.ec.europa.eu/articles/4-47/v2" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">open-research-europe.ec.europa</span><span class="invisible">.eu/articles/4-47/v2</span></a>. <a href="https://mastodon.sdf.org/tags/BehaviourChange" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BehaviourChange</span></a> <a href="https://mastodon.sdf.org/tags/games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>games</span></a></p>