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As 3D generative AI matures, it’s reshaping creativity across multiple disciplines.

This year, ever-expanding work in the 3D generative AI space will be explored as part of the SIGGRAPH Technical Papers program, including these three novel methods — each offering a unique take on how 3D generative AI is being applied.

Check out the award-winning research here: blog.siggraph.org/2025/06/sigg

"Volumetric Screens", a research project of the Public University of Navarre
How to interact with 3D graphics as if we were looking at a 3D computer or mobile screen.

👉 Discover MORE and SUBSCRIBE to our summary of news and updates through link: amusementlogic.com/general-new

🖥️ #3d #research #technology #innovation #computergraphics #university #interaction #investigación #tecnología #innovación #gráficos #universidad #interaccion #recherche #technologie #graphiques #universite

Does Wikipedia really have no article on loading tunnels in computer games?

You know, those spots where you squeeze through a crack in a wall, walks through a corridor with a wall in the middle where the path splits and goes around it, or takes an elevator, which allows the game to unload most of the previous level (which you can’t see anymore now) and start loading the next level, instead of interrupting the game with a loading screen?

Is there a more generic term for that?

🎨✨ We introduce a novel anisotropic specular image-based lighting method that serves as a drop-in replacement for the standard bent normal technique. This approach renders materials like brushed stainless steel and fur more realistically.

We derive an analytic formula for determining the major axis of the specular microfacet BRDF and place the environment samples along it, similar to anisotropic texture filtering.

👉 Project page: xavierchermain.github.io/publi

I've also been looking at racial bias, #racism in #Computergraphics. (There was a path I was on, from Grace Hopper's wikipedia entry (because of the recently released NSA lecture) to #lenna to shirley cards in #photography until finally I got here.)

@TheodoreKim has a video I watched about this that was really eye opening for me. I've asked my lecturer in the #uniofsheffield about this as I'll be doing a computer graphics module, so I'll see what he says. youtube.com/watch?v=ROuE8xYLpX