Reilly Spitzfaden (they/them)<p>I implemented my own VOX ADPCM (<a href="https://en.wikipedia.org/wiki/Dialogic_ADPCM" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">en.wikipedia.org/wiki/Dialogic</span><span class="invisible">_ADPCM</span></a>) encoder and decoder in Rust! The purpose is to apply the sound quality of a codec to a sample—in this case, it's a 4-bit telecommunications algorithm that sounds fizzy and crackly</p><p>The code is in the early stages, but you can see it here: <a href="https://github.com/reillypascal/codecfx" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/reillypascal/codecf</span><span class="invisible">x</span></a></p><p><a href="https://hachyderm.io/tags/Programming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Programming</span></a> <a href="https://hachyderm.io/tags/Coding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Coding</span></a> <a href="https://hachyderm.io/tags/Developer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Developer</span></a> <a href="https://hachyderm.io/tags/Rust" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rust</span></a> <a href="https://hachyderm.io/tags/Audio" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Audio</span></a> <a href="https://hachyderm.io/tags/Telecommunications" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Telecommunications</span></a></p>