lingo.lol is one of the many independent Mastodon servers you can use to participate in the fediverse.
A place for linguists, philologists, and other lovers of languages.

Server stats:

66
active users

#gamedevs

0 posts0 participants0 posts today

#Gamedevs in Deutschland und alle, die für Deutsche Studios arbeiten: Bitte nehmt Euch einen Moment Zeit, um @wirsindverdi's Umfrage zu Arbeitsbedinungen in der Spiele- und IT-Branche auszufüllen.

Es geht darum ein möglichst vollständiges Bild der Branche zu erhalten., was gut läuft und was nicht.

Danke!

gute-arbeit-ikt.verdi.de/

gute-arbeit-ikt.verdi.deGute Arbeit in der IKT-BrancheIKT, Telekommunikation, IT, Gute Arbeit

Hey Indie #GameDevs... Need music for your game or a quality hand with your audio needs? #Games #GameMusic #GameAudio

I'm Kielen (key-len). I am an audio professional with varied experience across music production, podcasting, and audio editing and engineering. Here a few samples of my work:

kielenki.ng/audio/

kielenki.ngKielen J. King – Audio Engineering PortfolioVoice-over editing, podcast production, and audio restoration for clients like Oregon Public Broadcasting and Nike. Certified in Wwise for game audio.

Indiepocalypse.social is a Glitch Mastodon server for independent creatives of all sorts. Artists, game devs, musicians, podcasters, writers - everyone is welcome!

:Fediverse: indiepocalypse.social

This server allows larger posts with higher character limits.

You can find out more about the server at indiepocalypse.social/about or contact the admin @quon

Mastodon hosted on indiepocalypse.socialindiepocalypse socialInspired by itch.io - a place for independent creators of all sorts. If you create and publish independent art, comics, music, table top games, video games or the written word, you're welcome here.

🚀 Our 18th annual game design challenge has launched!

💬 Topic: #Communication

📆 Submit ideas by March 24th

⭐ $10,000 in cash prizes
⭐ Critiques for all Finalists

🎮 Please boost to reach #gamedevs, #designers, #artists, #writers, #composers, and more.

🧡 Presented by an award-winning #nonprofit program producing videogames for #violence #prevention since 2008.

Details, rules, communication resources at the contest website.

🌐 communicating.games

#games #gamedev #indiedev #gamedesign #gamejam #nonprofit #education #edtech @gamedev

Communication Video GamesCommunication Games Contest WebsiteThe 2025 Life.Love. Game Design Challenge theme is communication. Submit a communication game pitch by March 24th.

Thanks everyone for the welcome messages and advice after joining #mastodon

I forgot to add as part of my #introduction, I’m also looking to collaborate with any #gamedev people who need music for their projects!

I’m a #composer who can write orchestral, rock, and electronic music. I’m studying Game Music composition and orchestration at the moment, so would love to chat to any game developers too!
#gamedesign #GameDevelopment #gamedevs #GameDevTalk

This morning I participated in a presentation in Greece celebrating Alexandros Kofteros’ "Computers, Consoles & Video Games" ebook with some other #gamedevs from years ago, hosted at the Cyprus Computer Museum. Free download of the book at mathisis.org/moodle/ and presentation at youtu.be/nAyQHW_gedc with Robert Holmes of Sierra On-Line, and Francois Lionet, creator of STOS BASIC

mathisis.orgHome | mathisisHeron, Digital Education and Mathisis (Mathisis.org) has pioneered the development and use of Virtual Learning Environments and 1:1 computing in education since 2006. Ever since, we have trained more than 10 000 students and teachers in computer programming, robotics, Virtual Learning Environments in education.

Concept artists define the look of video games. For Aftermath, Luke Plunkett spoke to a number of them, from indie freelancers to those at AAA (major) studios and everything in between, to learn about the work they do, why much of it is unseen, and the gnarly nature of contracts and NDAs. "...the implicit expectation is that a studio will own the work you make forever. One particularly hostile contract stated they would own my work in perpetuity for the rest of my life, or my children's lives. Not sure if that one will hold up in court," says Daisy, a AAA veteran now working in independent development.

flip.it/9BZgSC

flip.it · Most Video Game Artwork Will Never Be Seen - AftermathNDAs and contracts keep most artist's work uncredited and locked away, forever

Just added a few new Spanish books focusing on various aspects of #GameDev and #Gaming.

From Mobile Games and JavaScript to Video Game Localization and Law, Editorial Sintesis gives us a little bit of everything with their book lineup. 📖

Learn more here: thevideogamelibrary.org/

#eSports #Book #Books #Bookstodon @bookstodon #VideoJuegos #JavaScript #GameDevs #GameDevelopment #MobileGames #Mobile #MobileGaming #Programming #VideoGames #VIdeoGame #Game #Gamer #Gaming

I'm loving this cover art for this new book about the early years of the Spanish Video Game Industry.

In Cinco Duros, Diego Vargas compiles firsthand accounts from key figures at pioneering companies like Dinamic, Erbe and Topo.

Learn more here:

thevideogamelibrary.org

#Dinamic #Erbe #Topo #VideoGames #VideoGame #Gaming #Gamer #GameHistory #VideoGameHistory #Book #Books @bookstodon #Boostodon #Spain #Spanish #Dolmen #PCGaming #Retro #RetroGaming #GameDev #GameDevs #GameDevelopment

Every game starts with an idea. But how does it get from conception to release❓

In this book, author Alexey Savchenko has put together a practical guide, based on his 20+ years in #GameDev, to help you avoid the common pitfalls and deliver on your idea!

👉
thevideogamelibrary.org/book/g

#GameDevelopment #GDC #VideoGame #VideoGames #Gaming #Gamer #Games #Book #Books #Bookstodon @bookstodon #GameDevs #GameDesign #HowTo #GamingIndustry #GDC2024 #IndieDev #IndieDevelopment #GameDeveloper

To any #GameDevs heading to #GDC please be safe when you go out to the afterparties. Keep an eye on your friends and if any start acting strange, please help them get back to their hotel room safely. There were so many dev’s having their drinks spiked last year; it was sickening. We need to look out for each other, so no one is made unsafe at an industry event like this. #SafeGDC