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#IndieDev

40 posts36 participants1 post today

I have a lot of artwork to do for this; several hundred sprites to draw, which I neither enjoy nor am particularly good at (I'd hire an artist, but I can't afford that).
So rather than continue procrastinating and occasionally doing a little, I'm poking at code again; added this little animation when things are placed. Also look at what's needed to get drag placement working (useful for conveyor belts).

#GameDev #IndieDev #IndieGame

A preview release is available here: ticklishhoneybee.itch.io/takea

To anyone out there who’s successfully convinced someone else to switch from a mainstream app / service to a self-hosted / indie / #FOSS alternative:

What worked?

Pitching this kind of switch could become a core part of my business soon. I’d love to know what aspects of such a change have the broadest appeal!

(Boosts much appreciated 🙏)