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#lispgames

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screwlisp<p>Sorry I've been AWOL.<br><a href="https://lispy-gopher-show.itch.io/nicclim" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lispy-gopher-show.itch.io/nicc</span><span class="invisible">lim</span></a></p><p>Since I am encouraging all <a href="https://gamerplus.org/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> people into <a href="https://gamerplus.org/tags/itchio" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>itchio</span></a> <a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> space (<a href="https://gamerplus.org/tags/lispgames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispgames</span></a> !) I uploaded a <a href="https://gamerplus.org/tags/mcclim" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mcclim</span></a> Map Editor tool so that I wasn't just-saying-things.</p><p>It's kind of cool but definitely exploratory.</p><p>I hope there can be even more commonlisp and *specifically* Common Lisp Interface Manager applications in itch.io. I guess the tags "common lisp", "common lisp interface manager" and "mcclim" should start to track.</p><p>Thoughts, criticisms, welcome.</p>
screwlisp<p><a href="https://screwlisp.small-web.org/lispgames/mcclim-grid-map-editor/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/mcclim-grid-map-editor/</span></a></p><p>in which I write a "map editor" that's just the McCLIM formatting-table macro like it says on the back of the box.</p><p>(Dynamically resizing rows and columns of) symbols for now, I'll do images (named by the symbols) later.</p><p><a href="https://gamerplus.org/tags/commonLisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commonLisp</span></a> <a href="https://gamerplus.org/tags/mcclim" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mcclim</span></a> <a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://gamerplus.org/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://gamerplus.org/tags/lispGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispGames</span></a> </p><p>I also briefly describe c. 2005 LAN parties in the context of WC3 being where I first heard the words "map editor" decades before I knew about computers.</p>
screwlisp<p><a href="https://gamerplus.org/tags/CommonLisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CommonLisp</span></a> <a href="https://gamerplus.org/tags/peertube" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>peertube</span></a> <a href="https://gamerplus.org/tags/LIVE" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>LIVE</span></a> talking to <span class="h-card" translate="no"><a href="https://functional.cafe/@kasper" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>kasper</span></a></span> about his <a href="https://gamerplus.org/tags/lispgames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispgames</span></a> <a href="https://gamerplus.org/tags/gamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamejam</span></a> cl- <a href="https://gamerplus.org/tags/opengl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>opengl</span></a> cl- <a href="https://gamerplus.org/tags/sdl2" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sdl2</span></a> podracer game <a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> . </p><p>Sorry about all the sharpsigns. Also, I have no idea what chat I should try and look at.</p><p><a href="https://toobnix.org/w/gXLXQqxf5MYg1NDF2Ua6oA" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">toobnix.org/w/gXLXQqxf5MYg1NDF</span><span class="invisible">2Ua6oA</span></a></p>
screwlisp<p><a href="https://gamerplus.org/tags/article" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>article</span></a> <a href="https://gamerplus.org/tags/ontology" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ontology</span></a> <a href="https://gamerplus.org/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://gamerplus.org/tags/formal" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>formal</span></a> <a href="https://gamerplus.org/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> <a href="https://gamerplus.org/tags/concrete" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>concrete</span></a> </p><p><a href="https://screwlisp.small-web.org/lispgames/plant-insect-bird-ontology/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/plant-insect-bird-ontology/</span></a></p><p>Plant Insect Bird practical formal ontology with Leonardo calculus</p><p>I revisit my <a href="https://gamerplus.org/tags/lispgames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispgames</span></a> <a href="https://gamerplus.org/tags/gamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamejam</span></a> <a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a>. In this article I create a formal ontology to be a vehicle for my concrete game redux of the jam (which had been lacklustre if technically interesting. Let's be technically interesting and have more lustre this time round.</p><p>Thoughts, commentary, ontological guidance gentle and stern if you will please.</p>
screwlisp<p><a href="https://gamerplus.org/tags/commonLisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commonLisp</span></a> <a href="https://gamerplus.org/tags/gameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gameDev</span></a> <a href="https://gamerplus.org/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://gamerplus.org/tags/lispgames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispgames</span></a> <a href="https://gamerplus.org/tags/McCLIM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>McCLIM</span></a> <a href="https://gamerplus.org/tags/hurkle" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>hurkle</span></a> <a href="https://gamerplus.org/tags/GUI" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GUI</span></a> <a href="https://gamerplus.org/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://screwlisp.small-web.org/lispgames/common-lisp-hurkle-interface-manager/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/common-lisp-hurkle-interface-manager/</span></a></p><p>I added a gui to my Hurkle vintage game. Kinda burned out today. Anyway, you can see it working.</p><p><a href="https://gamerplus.org/tags/article" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>article</span></a> Shows how McCLIM declaratively and orthogonally generates graphical interface windows for an existing underlying game-logic class.</p><p>With some apologies to <span class="h-card" translate="no"><a href="https://functional.cafe/@jackdaniel" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>jackdaniel</span></a></span> <span class="h-card" translate="no"><a href="https://appdot.net/@mdhughes" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>mdhughes</span></a></span> .</p>
screwlisp<p><a href="https://gamerplus.org/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a> <a href="https://gamerplus.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://gamerplus.org/tags/devlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>devlog</span></a> <a href="https://gamerplus.org/tags/commonLisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>commonLisp</span></a> <a href="https://gamerplus.org/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> <a href="https://gamerplus.org/tags/hurkle" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>hurkle</span></a> <a href="https://gamerplus.org/tags/lispgames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispgames</span></a> <a href="https://screwlisp.small-web.org/lispgames/itching-for-hurkles/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">screwlisp.small-web.org/lispga</span><span class="invisible">mes/itching-for-hurkles/</span></a></p><p>I wrote a lisp class that is meant to be Bob Albrecht's Hurkle vintage game. I only know what this was by <span class="h-card" translate="no"><a href="https://appdot.net/@mdhughes" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>mdhughes</span></a></span> linking me it once.</p><p>Git in link somewhere. Has anyone actually played Hurkle? How realistic was I?</p><p>I'll translate Hurkle to McCLIM and parenscript kitten tomorrow or something.</p>
screwlisp<p>Despite ample evidence to the contrary, <a href="https://mastodon.sdf.org/tags/Ilive" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Ilive</span></a> (hmm, if I were also <a href="https://mastodon.sdf.org/tags/evil" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>evil</span></a>, that would be a pallindrome as well as a visual collision)<br>Fascinating (if I do say so) <a href="https://mastodon.sdf.org/tags/lispgames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispgames</span></a> <a href="https://mastodon.sdf.org/tags/gamejam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamejam</span></a> <a href="https://mastodon.sdf.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.sdf.org/tags/retrospective" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>retrospective</span></a> on <a href="https://mastodon.sdf.org/tags/itch_io" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>itch_io</span></a> <br><a href="https://lispy-gopher-show.itch.io/lispmoo2/devlog/834615/princess-revisited" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lispy-gopher-show.itch.io/lisp</span><span class="invisible">moo2/devlog/834615/princess-revisited</span></a><br>I am enormously happy with the <br>{ verb [ dobj [ prep iobj ] ] } x<br>language dynamic, and how it shares your <a href="https://mastodon.sdf.org/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> <a href="https://mastodon.sdf.org/tags/repl" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>repl</span></a>, and their concerns are just... Different so they don't collide.<br>I guess I get my <a href="https://mastodon.sdf.org/tags/languageDesign" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>languageDesign</span></a> friends a little better now.<br>Thoughts?</p>
screwlisp<p><a href="https://toobnix.org/w/npoa3W16smL7om1iL8AdLA" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">toobnix.org/w/npoa3W16smL7om1i</span><span class="invisible">L8AdLA</span></a><br><a href="https://mastodon.sdf.org/tags/logosLispLegend" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>logosLispLegend</span></a> <a href="https://mastodon.sdf.org/tags/springlispgamejam2024" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>springlispgamejam2024</span></a> <a href="https://mastodon.sdf.org/tags/video" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>video</span></a> <a href="https://mastodon.sdf.org/tags/lispGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispGames</span></a> <a href="https://mastodon.sdf.org/tags/McCLIM" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>McCLIM</span></a> <br>five relaxing minutes. The game just werkz.<br>i e <a href="https://mastodon.sdf.org/tags/scrlogos" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>scrlogos</span></a> from <a href="https://lispy-gopher-show.itch.io/logos-lisp-legend" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">lispy-gopher-show.itch.io/logo</span><span class="invisible">s-lisp-legend</span></a><br>working immediately after the last video basically as the install described.</p><p>I did find that I had to explicitly load McCLIM, because the scrlogos system only drags in the front end not the backend. Arguably you might be running lispworks or allegro's backends instead. This was the reason.</p><p>Love you all</p><p>Report back</p>
screwlisp<p>My <a href="https://mastodon.sdf.org/tags/lispGameJam" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispGameJam</span></a> combined gameplay video + retrospective, 10 days late!</p><p><a href="https://forth.noip.me:8443/w/geGo5x5LDiD3BQ9EABcNRH" rel="nofollow noopener" target="_blank"><span class="invisible">https://</span><span class="ellipsis">forth.noip.me:8443/w/geGo5x5LD</span><span class="invisible">iD3BQ9EABcNRH</span></a></p><p>Could <a href="https://mastodon.sdf.org/tags/lispGames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lispGames</span></a> people link their retrospective posts to me in this thread? Or I'll gather the ones I know of. <a href="https://mastodon.sdf.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.sdf.org/tags/video" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>video</span></a> <a href="https://mastodon.sdf.org/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.sdf.org/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> </p><p>"<br>10 days late for a preview... Me getting mesmerized by my own jam-no-theme game mechanic.</p><p>I talk about my perspective on some other games and in particular about that TIC-40 game console framework PRIOR to reading everyone else's retrospectives...<br>"</p>