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#raytracing

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I'm still playing with this scene. In the past week I've added the plate, and this potion, and reoriented the picture to serve as a manual cover. In this process I'm getting more reaquainted with #povray #raytracing but I still ought to make the leap to Blender at some point.

Examining #RDNA4's out-of-order memory accesses in detail, and investigating with testing
#RDNA 4's memory subsystem enhancements are exciting and improve performance across a variety of workloads. #AMD specifically calls out benefits in #raytracing. But RDNA 4's scheme for handling memory dependencies isn't fundamentally different from that of #GCN many years ago. RDNA 4’s makes the most significant change to AMD’s #GPU memory subsystem since RDNA launched in 2019.
chipsandcheese.com/p/rdna-4s-o

Chips and Cheese · RDNA 4's "Out-of-Order" Memory AccessesBy Chester Lam

Back in the day, I began my career working on open source rendering software even before open source was fully conceived. Now that I'm no longer part of a corporate behemoth and my time is my own, I'm wondering if there is an open source rendering project out there that might benefit from my contributions. Getting back into coding and working with a group, as well as the warm fuzzies of contributing to an open source project sounds enticing. Any recommendations? #rendering #raytracing

We've got a #raytracing double feature for you today in our latest blog 👇

Firstly, the brand-new v2.2 version of #HIP RT brings support for multi-level instancing, which can help reduce memory requirements of your scenes.

gpuopen.com/learn/introducing-

Secondly, we're announcing the release of a #HIP port for #PBRT-v4.

The code is now available on #github along with detailed instructions for getting started.

Find it over on GitHub here: github.com/GPUOpen-Effects/pbr

AMD GPUOpenIntroducing HIP RT v2.2With the release of v2.2, HIP RT now support multi-level instancing. Multi-level instancing can help to reduce memory requirements, allowing you to render large scenes with limited memory.