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#roguelikedev

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"Cursebearer" by u/Noodles_All_Day has undergone an impressive 750 hours of work this year to put together quite a list of systems, with proper content hopefully coming this year.
old.reddit.com/r/roguelikedev/

"Cursebearer is a traditional fantasy roguelike heavily influenced by Angband. It also has a heaping spoonful of inspiration drawn from TES III: Morrowind's mechanics and hilariously broken character build potential, GURPS' classless character system, and Diablo II's itemization."
#roguelikedev

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#7drl 2024 is coming up in a few weeks, and remember it's not required that you work solo! If you're interested in looking for a partner(s), consider posting in our r/RoguelikeDev community thread: old.reddit.com/r/roguelikedev/

Looks like there's 367 sign-ups so far...

reddit7DRL 2024 Collaborations ThreadAs many of you know, [7DRL 2024 is coming...

🎮 Roguelike Celebration is going to host a Steam sale alongside the event again this year 🎮

If you've got a game you think our community would like, the application form is now open:
docs.google.com/forms/d/e/1FAI

If you have questions, hit me up!

Google DocsCall for Steam Event ParticipantsRoguelike Celebration is an annual festival featuring the development, history, community, and play of roguelike games, procedural generation, and related topics. Our Steam event is an extension of the festival that seeks to highlight games from our community as well as games we think our community would like. To submit your game for consideration, please fill out this form by August 31. Folks from marginalized groups are especially encouraged to submit. Spread the word! In the interest of maximizing visibility for everyone in the sale, we're limiting this event to one game per studio (i.e. one game per Steam developer). You can submit multiple games developed by the same studio, but we'll accept at most one. The Steam Event will run Oct 19-26, kicking off with a weekend deal and extending through the rest of the week, and we'd really like you to discount your game for the entire duration. (Of course we understand that discount timing can be tricky. If you are planning on discounting your game for Halloween, it should still be possible to have your game discounted for a time period that spans both our event and Halloween. If you otherwise think discount timing is going to be an issue, talk to us! And of course if your game hasn't been released yet, this does not apply; so long as you have a Steam page, you are welcome to submit.)
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🎮 #ZZTMoji: ....and monospaced plaintext treated as 0.5 glyph and using spaces to pad it out to put things back into alignment works just fine.

And that's enough hacking things together for the time being. I think I've got a solid palette to start with. Next is to go through the #roguelikedev tutorials and figure out how to adapt that to what I'm doing here.

Well, whatever, #introduction:

94. I mess with computers as my main activity and daily job. Jack of all trades, master of none: for now, ended as an engine developer at Remedy Entertainment, but used to do quite various things, like Unix and network administration, web and backend programming etc.
56. The daily job serves the main purpose to let my three cats have a better life.
40. Native bilingual in UA/RU, more or less fluent in EN, slowly learning FI, can read PL. Here, however, I'm gonna use English mostly, but feel free to react in all stated languages.
34. The most highlighted hobbies: movies (almost any genre), books (fantasy and sci-fi), boardgames, video games, audio recording and sound design, custom mechanical keyboards, roguelikes, font design, UI/UX.
58. As of movies, I collect blu-ray disks. Partially because it's the only legal and reliable way to keep the stuff I paid for with me, partially because I love behind the scenes stuff way too much.
77. I can't eat spicy food.
38. For those who cares, the name is Nikita, pronounces are he/him (_I_ don't care how exactly do you refer me, however).

Searchable tags because why not: #programming #coding #gamedev #cpp #janet #networks #movies #fantasy #rpg #keyboards #mechboards #audio #sounddesign #ui #ux #fonts #roguelike #roguelikedev #boardgames

(wonder how many people will read this, but, welp)

Heya! I've been looking for alternative ways to connect with people, after quitting corporate social media two years ago. Figured I might give fediverse a go.

I love doing creative stuff like painting, pixel art, playing Irish bouzouki and developing my roguelike game. I'm also an avid reader of philosophical literature.

I'm much inspired by Pallas's cats, wizards, MS-DOS, medieval history and He-Man.

What inspires you, or makes your world tick?