lingo.lol is one of the many independent Mastodon servers you can use to participate in the fediverse.
A place for linguists, philologists, and other lovers of languages.

Server stats:

72
active users

#rp2

1 post1 participant0 posts today
Club de TéléMatique :verified:<p><a href="https://mstdn.social/tags/fedihelp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fedihelp</span></a> <a href="https://mstdn.social/tags/RaspberryPi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RaspberryPi</span></a> </p><p>We are trying to upgrade a <a href="https://mstdn.social/tags/RP2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RP2</span></a> <a href="https://mstdn.social/tags/firmware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>firmware</span></a> in order to allow boot from USB. In theory it is possible, but HOW ? all doc on internet refers to rpi-eeprom which does not exist on RP2 or rpi-config which does not have the boot option on the 2</p><p>Similar problem with a RP4 which refuses to upgrade.</p><p>Any help appreciated !</p>
Stylus<p>Soon your RP2350 will be able to do graphics &amp; text mode in Arduino using a new library I've been working on for <span class="h-card" translate="no"><a href="https://mastodon.cloud/@adafruit" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>adafruit</span></a></span> -- I've created a wrapper around the DVHSTX library by <span class="h-card" translate="no"><a href="https://rebel-lion.uk/@mike" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>mike</span></a></span> that enables the 16-bit and 8-bit graphics modes as well as the 91x30 cell, 7-color text mode.</p><p>This library is a lot more full featured than what I would have been able to achieve on my own, so big thanks to Mike for open sourcing it! (and lucky serendipity that a post about it came by my feed on Mastodon at just the right moment)</p><p>Source code is currently living at <a href="https://github.com/jepler/Adafruit_dvhstx/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/jepler/Adafruit_dvh</span><span class="invisible">stx/</span></a> and is "MIT licensed" the same as the underlying DVHSTX library. It also requires a pending change in the <a href="https://github.com/adafruit/Adafruit-GFX-Library/pull/465" rel="nofollow noopener noreferrer" target="_blank">Adafruit_GFX library</a>.</p><p><a href="https://social.afront.org/tags/RP2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RP2</span></a> <a href="https://social.afront.org/tags/RP2350" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RP2350</span></a> <a href="https://social.afront.org/tags/RaspberryPi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RaspberryPi</span></a> <a href="https://social.afront.org/tags/Arduino" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Arduino</span></a> <a href="https://social.afront.org/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a></p>
Brandon 👏👏 Brandoff 👏👏<p><span>Anyone here use the </span><a href="https://easymode.im/tags/Retroid" rel="nofollow noopener noreferrer" target="_blank">#Retroid</a><span> Pocket 2+? <br><br>I'm trying to find a good CRT shader for </span><a href="https://easymode.im/tags/RetroArch" rel="nofollow noopener noreferrer" target="_blank">#RetroArch</a><span> to preserve transparency effects (like the waterfalls in Sonic 2) and dithering. The problem is, a lot of shaders that are lightweight enough (easymode, lottes-fast, etc.) don't seem to do the trick, the ones that work well (sonkun, royale) are too heavy for the hardware, and some that might be solid contenders are made for 1080p+ resolutions and create giant, goofy scanlines at 480p.<br><br>The </span><a href="https://easymode.im/tags/handhelds" rel="nofollow noopener noreferrer" target="_blank">#handhelds</a><span> are so easy with the lcd-v2-color shaders, but finding a good CRT shader for home console </span><a href="https://easymode.im/tags/emulation" rel="nofollow noopener noreferrer" target="_blank">#emulation</a><span> has been tough with this device.<br><br></span><a href="https://easymode.im/tags/RP2+" rel="nofollow noopener noreferrer" target="_blank">#RP2+</a><span> </span><a href="https://easymode.im/tags/RetroidPocket2+" rel="nofollow noopener noreferrer" target="_blank">#RetroidPocket2+</a><span> </span><a href="https://easymode.im/tags/RetroidPocket2Plus" rel="nofollow noopener noreferrer" target="_blank">#RetroidPocket2Plus</a><span> </span><a href="https://easymode.im/tags/RetroidPocket" rel="nofollow noopener noreferrer" target="_blank">#RetroidPocket</a></p>