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#systemreferencedocument

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Kamala Kara A 🏳️‍🌈 🏳️‍⚧️<p>I also indulged a mechanical idea that I had been throwing around to try to replicate the mechanical nature of a particular system's custom dice system with dice, taking a narrative forth approach.</p><p>I released a Proof of Concept SRD under the CC-BY, OGL, and ORC. It's essentially up for adoption to anyone who wants it.</p><p><a href="https://www.drivethrurpg.com/en/product/507686/venture-forth-system-reference-document" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">drivethrurpg.com/en/product/50</span><span class="invisible">7686/venture-forth-system-reference-document</span></a></p><p><a href="https://covok.itch.io/venture-forth-system-reference-document" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">covok.itch.io/venture-forth-sy</span><span class="invisible">stem-reference-document</span></a></p><p><a href="https://dice.camp/tags/TTRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TTRPG</span></a> <a href="https://dice.camp/tags/RPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPG</span></a> <a href="https://dice.camp/tags/TRPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TRPG</span></a> <a href="https://dice.camp/tags/Roleplaying" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Roleplaying</span></a> <a href="https://dice.camp/tags/Roleplayinggame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Roleplayinggame</span></a> <a href="https://dice.camp/tags/srd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>srd</span></a> <a href="https://dice.camp/tags/systemreferencedocument" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>systemreferencedocument</span></a></p>
valtharr<p>(cont.) The more good things happen, the higher the chance that bad things will happen, and the more bad things can possibly happen at once. But you can also freely choose which bad things you want to happen, so it's a fair deal, eh?</p><p>There's a bit more to it, like a simple skill system, a reroll mechanic, and a nonlinear game structure, but like I said, you can just check out the SRD yourself, for free!</p><p><a href="https://dice.camp/tags/ttrpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ttrpg</span></a> <a href="https://dice.camp/tags/srd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>srd</span></a> <a href="https://dice.camp/tags/systemreferencedocument" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>systemreferencedocument</span></a> <a href="https://dice.camp/tags/ttrpgdev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ttrpgdev</span></a> #<a href="https://dice.camp/tags/ttrpgdesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ttrpgdesign</span></a></p>