Blender 5.0 will feature improved Cycles SSS (Sub-Surface Scattering). You can already try it in the 5.0 alpha builds.
It's always an honor to see my Monster Under The Bed scene being used as a Cycles benchmark again…
Blender 5.0 will feature improved Cycles SSS (Sub-Surface Scattering). You can already try it in the 5.0 alpha builds.
It's always an honor to see my Monster Under The Bed scene being used as a Cycles benchmark again…
Illustration about alluring gadgets, made in 2006 for the Dutch Elsevier weekly magazine.
The Roomba, iPod and Blackberry were hot at the time. ㋡
Added my giraffe SDF Modeler and Blender scenes to my shop. You can grab them here for free:
https://ko-fi.com/s/af641abdd7
Get SDF Modeler for free here (Win / macOS / Linux):
Illustration about social media, made around the mid-2000s for the Dutch Elsevier weekly magazine.
Flickr, Digg and Fleck were popular at the time.
Logo design and illustration for a multi-part crime story in the Dutch FNV Bouw magazine, 2004.
Cover illustration for a Dutch legal course regarding commercial contracts (2009).
Fooling around a bit with Dyntopo (dynamic topology) in Blender's Sculpt Mode, this gargoyle-like head emerged. Don't know if I'm going to finish it, but I kinda like it so far.
Mograph.social is a Mastodon server for the motion design community, including 3D graphics, VFX artists, animators, designers and artists interested in moving images.
You can find out more at https://mograph.social/about or contact the admin @MographAdmin
Illustration for a 2007 edition of the Dutch Elsevier weekly magazine, about the convenience of online ordering.
Couldn't resist porting my sci-fi plasma gun to Blender for some grungy LuxCoreRender materials and atmospheric lighting.
Grab LuxCoreRender here for free:
Final renderings + creation phases of my sci-fi plasma gun.
Modeled and rendered in SDF Modeler. Post-production done in PhotoScape X.
Grab both free editors here:
Sci-fi plasma gun modeling progress update…
Modeling is almost finished. Then it's time for colors, materials, lighting and rendering.
To be continued…
Sci-fi plasma gun modeling progress…
Added more details, including a visor.
More will follow soon…
Sci-fi plasma gun modeling progress in SDF Modeler…
Started adding the first details. Enjoying it.
Grab SDF Modeler for free here (Win / macOS / Linux):
A little sci-fi plasma gun model progress impression.
I'm calling it a day. Going to watch a movie this evening. Work will continue tomorrow…
Started a new SDF Modeler 3D project.
Hard-surface concepting is always fun. If it works out, this is going to be a sci-fi plasma gun.
Cover illustration about file sharing for the Dutch Computer!Totaal magazine, February 2005.
CD-ROMs and DVD-ROMs were still actively used back then.
AskNK, a well-known CGI YouTuber, has covered SDF Modeler, featuring some of my 3D scenes.
The developer of SDF Modeler, @sascharode1986, mentioned that the number of downloads has gone up significantly since the video was published.
https://www.youtube.com/watch?v=YhqbF6B5d_M
SDF Modeler download (Win / macOS / Linux):
Cover illustration about data mining for the Dutch Computable magazine, 2016.
Such jobs often had very tight deadlines, so I didn't have the time for refinement and detailing.
A 3D illustration I made in 2010 for a router manufacturer was later reused for the cover of a sci-fi novel by James Blish.