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#lafs

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#devlog #itch_io
Hey everyone. I'm actually really happy with the #Lisp Game Soft-ware Cons-ole #lafs #gameDev . The *whole work* of making the game (well, interactively moving a circle and star around a screen) with dynamic informational panels, buttons and Keypress Accelerators is suitably sm0l and clear.

Basically we just need to do a few examples overlaying a few png images for graphics as well as the vector drawing, and scene-description-text and we are grand

lispy-gopher-show.itch.io/lisp

itch.ioLisp soft console example game #first - LISP GAME SOFT CONS by screwtapeLisp soft console example game #first Table of Contents 1. Anatomy of game cartridges, first try 2. :common-lisp/lisp-game-soft-cons/game/example 2.1. Package def 2.2. Parent classes 2.3. The main eve...

toobnix.org/w/cYv47BY8FtprzhpH
#commonLisp #programming #detailed #intro to #ASDF and #CLIM in #emacs 18 minutes. Touches #CLOS.

This #video covers the #breadAndButter of programming in my view. I'll write this up later.

In the context of starting to draft #LAFS, but that's ancillary to the what-programming-actually-consists-of content. LAFS: lispy-gopher-show.itch.io/lisp

If you need 5 minutes of first steps in this direction first, I think this video satisfies that: toobnix.org/w/2WYHBTHGvRQ8pUSV