#devlog #itch_io
Hey everyone. I'm actually really happy with the #Lisp Game Soft-ware Cons-ole #lafs #gameDev . The *whole work* of making the game (well, interactively moving a circle and star around a screen) with dynamic informational panels, buttons and Keypress Accelerators is suitably sm0l and clear.
Basically we just need to do a few examples overlaying a few png images for graphics as well as the vector drawing, and scene-description-text and we are grand