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#msdos

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Just casually playing with old #ham #msdos #packetradio software #GraphicPacket, my favorite in the 90's, in a #DosBoxX window.

I'm thrown 30 years back and thrilled to have managed to make it work with a #KISS modem and #TFKISS resident driver (a NordLink TNC2 "TheFirmware" emulator for MSDOS).

Btw, I am preaparing some real hardware (Pentium 233) to make that work on, with a legendary 1200 bauds packet-radio #BayCom modem...

Is there a way in #Linux to mount a DOS disk that was compressed with DoubleSpace? The 40MB hard drive that was in my Toshiba T5200 was compressed that way and I was able to ddrescue it back in November, but all I found on the DOS partition was a great big 39.9MB file called DBLSPACE.000.

#MSDOS #RetroComputing #VintageComputing

mastodon.fozztexx.com/@fozztex

for the past few months i've been playing (and re-playing) every graphical star trek adventure game i can find.

it's been hit and miss. today, a genuine surprise: Star Trek DS9: Harbinger is *ridiculously* good.

it's like playing a *good* DS9 episode with the original cast, and no ridiculous inventory puzzles.

i avoided it in the past because all screenshots showed a phaser and made it look like an FPS with adventure elements.

it's the polar opposite: a first person Return To Zork-like, super dialogue heavy and purely focused on story

i can see why it would irritate both hardcore adventure gamers and ST fans alike, but i think it's just fantastic so far. i'm about halfway through.

back before SimCity 2000 became the defining city builder, Maxis published A-Train... which was the (third) Artdink Japan "Take the A-Train" rail & city building simulation game.

unlike railroad tycoon which is almost entire construction-based, and simcity which is entirely urban management-based, A-Train blends both genres together. you build a railroad, and in so doing, build a city around your infrastructure.

i've always been quite taken by the UI, which I thought was much more interesting than SC.

today i found out there was a Sharp X68000 version, which has a *very* subtly different colour palette which relaxes the yellows into something very pleasant to look at.

those palettes are *sixteen* colours

left: A-Train (DOS)
right: A-Train (Sharp X68000)

Speedball 2, extrañamente, para mi es un juego de confort. Lo jugué mucho de pequeño en la Master System y en PC y últimamente ando dándole vueltas y vueltas en DosBox.... aunque es un poco frenético para antes de ir a dormir.

¿Cuáles son vuestros juegos viejunos de confort de aquella época?

a few years ago i bought a box of old PC games locally.

one of the games was Ultima V.

today i finally had a chance to go through its contents, and inside i found a thick coil notebook, full of notes, written by its owner "Brent" about 30 years earlier.

he judiciously took notes on every location, npc, spell, reagent and quest in the game.

here's to you brent 🍻

i absolutely love these very personal ephemera i sometimes find in old games.

Wow, I didn't realise that LibreOffice turns 40 this year with it's latest release.

It started out as closed source Star Writer for CP/M in 1985 with DOS 3.2support in 1986.

Then became Star Office in 1994 for Windows 3.1

It became open source as Open office in 2001 and the LibreOffice fork in 2010.

en.wikipedia.org/wiki/StarOffi

en.wikipedia.org/wiki/OpenOffi

en.wikipedia.org/wiki/LibreOff

en.wikipedia.orgStarOffice - Wikipedia
#cpm#msdos#dos
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🧵 #PixelArt for a Radarsoft point-and-click adventure, early 1990s.

Radarsoft was an early game developer in the Netherlands. The game had to run on MS-DOS PCs with CGA graphics, limited to a resolution of 320 x 200 pixels and 16 fixed colors. I used pixel patterns for the illusion of mixed colors.

Connaisseurs will recognize the #Amiga 1000 computers I depicted in some locations. 😎